Galaxy Strike spacecraft flying through the forest canyon
Free 2D top-down player ship movement.

Unity space shooter
A 2D top-down space shooter featuring free movement, continuous projectile fire, and wave spawning.
A 2D arcade shooter project focusing on projectile pooling, enemy wave mechanics, and scrolling visual effects.
Developed as part of the Unity Projects repository.
The game, at a glance
A 2D top-down space shooter featuring free movement, continuous projectile fire, and wave spawning.
A 2D arcade shooter project focusing on projectile pooling, enemy wave mechanics, and scrolling visual effects.
Explore the experience

Galaxy Strike spacecraft flying through the forest canyon
Gameplay highlights
Free 2D top-down player ship movement.
Projectile object pooling for laser weaponry.
Enemy wave spawner and health system.
Scrolling background shader with HLSL visual work.
Nour's contribution
Developed as part of the Unity Projects repository.
The verified project context and ownership boundaries are preserved.Project archive
Open any view for a focused, full-screen inspection.
Behind the game
Optional technical context, translated into the product decisions it supports.
Features 2D ship physics movement, projectile object pooling, continuous weapon firing, player and enemy health management, scrolling space background shaders, and ShaderLab custom visual work.
Verified source code, shaders, and scene files are available in the shared Unity-Projects repository.
2D wave shooter prototype without multi-phase bosses, power-up items, or complex state-machine bosses.
End of game world
A 2D top-down space shooter featuring free movement, continuous projectile fire, and wave spawning.